( selected works )

League of Legends, Razork, from Coinflip Rookie to Top Tier Jungler
Worked with Riot Games as an editor and game capture artist in creating this mini documentary piece about one of LEC's best jungler, Razork, featured on League of Legends' client.

Belgian League Montage
Worked as an editor and capture artist on Sector One's Belgian League Finals Montage, focusing on camera movements and seamless transitions.

Inside Team BDS
Involved as an editor, motion designer, and capture artist for Team BDS' League of Legends team, helping them create their behind-the-scenes series "Inside Team BDS".

LEC Logitech Mechanics
Worked with Riot Games as an editor, motion designer, and game capture artist for their series "Logitech Mechanics", highlighting pro play moments on social media platforms.

Rennsports Roster Announcment - Team Vitality
Helped Team Vitality with as an editor for their roster announcement in Rennsports Sim Racing Game.

TFT Academy Motion Design
Motion Design project for TFT Academy in creating an animated intro sequence for their educational Teamfight Tactics video content.

Blender Arm Rig
Personal project in rigging and animation practice in Blender, asset bought from CGTrader. Rendered in eevee with post production done in After Effects and Premiere Pro.

Music Licensing Ad
During my time at Epidemic Sound, a highlight was being involved in their in-house production as an editor for 3 of their advertisments.
( services )
I can help you with
Video Editing
01
Help elevate your company's content into dynamic narratives through editing, grading, and sound design where every edit significantly enhances your brand's message, quality, and impact.
Motion Design
02
Whether crafting intricate animations that tell a story, designing kinetic typography, or weaving together visual elements in a seamless edit, my motion design experiences with global brands can help you create movements that resonate with viewers and leave a lasting impact.
3D Animation and VFX
03
Equipped with foundational knowledge in Maya, Blender and Unreal Engine, I can help make deliverables in the 3D space, whether it is for social media, advertising, or filmmaking purposes.
Past clients



( Experiences )
Current & previous experiences
Riot Games
Freelance Motion Designer and Editor
June 2021 - June 2024
Red Bull
Freelance Lead Video Editor
May 2022 - Oct 2022
Team BDS
Full-time Video Editor and Motion Designer
Mar 2022 - Jul 2022
Epidemic Sound
Junior Content Editor
May 2021 - Feb 2022
( About Me )
Based in Stockholm with 6 years of experience in creating PR and Marketing content in the medium of motion and video.
Growing up with the internet while having a passion for music, video games, tech, and being involved with creating videos since 2009, all-things video and media related are languages I am very comfortable speaking, while naturally working within tech and gaming.
Growing up with the internet while having a passion for music, video games, tech, and being involved with creating videos since 2009, all-things video and media related are languages I am very comfortable speaking, while naturally working within tech and gaming.

Testimonials
"Barry has been great to work with, super independent, quality work, sometimes too fast for me to keep up even. His efforts are really appreciated."

Renato Perdigao
Content Producer, Riot Games
"Barry has a humble , professional and a get-shit-done attitude greatly appreciated by everyone working with him. Barry is both technically skilled and has a great eye for aesthetics, 10/10."

Jesper Wedin
Creative Lead, Epidemic Sound
"What truly sets Barry apart is his commitment to going the extra mile to ensure the video reaches its highest potential and the client is thoroughly satisfied. His contributions were invaluable, and he has left a lasting impact on our team and projects."

Alexander Sinn
Head of Content, Team BDS